Balsamiq Exercises
Explore hands-on “Balsamiq” exercises to sharpen your skills and level up your craft. Want more? Browse all search results

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Usability inspection

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Heuristic evaluation

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Cognitive walkthrough

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Compose an evaluation plan

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Wireflows

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Step 1: Identify the target audience and the problem

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Wireframes make the design process iterative

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Wireframe

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Define user goals

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Describe users with personas

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Wireframes keep usability at the forefront

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Wireframes allow for rapid testing

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Wireframes keep the concept user-focused

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Mockups

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User testing with wireframes
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Choose the correct level of annotation detail

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Document usability inspection findings

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Cons and caveats of usability inspection

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Wireframes tell a story

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Describe content and functionality in your annotations

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Wireframing for interaction design

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Create scenarios

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Analyze and summarize results

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Use actual copy early in the process

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Wireframes help save time

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Wireframes address scalability and ease-of-updates

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Annotations explain how wireframes work

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Mockups

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Wireframes benefits for product managers

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Wireframing for UI design

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Step 2: Create a user flow

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Step 3: Sketch out core screens

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What is a wireframe?

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Wireframes benefits for clients

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Annotate links and buttons

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Wireframes for development

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Using medium-fidelity wireframes

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Wireframing for information design

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Wireframes explore concepts

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Wireframing for navigation design

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Using high-fidelity wireframes

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Step 10: Test your design decisions

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Mood boards

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Wireframes

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Step 6: Use design patterns

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Annotate as you go, finalize after

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Annotate conditional items

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High-fidelity wireframes

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Annotations are for everyone

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