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Building products that work for everyone isn't just good ethics; it's good business. When teams prioritize accessibility from the start, they create experiences that reach wider audiences and solve problems more effectively. Accessible products benefit all users, not just those with disabilities. Features like captions help people in noisy environments, voice controls assist multitasking users, and clear navigation supports anyone feeling overwhelmed.

Creating truly inclusive products requires understanding diverse user needs, learning about assistive technologies, and building accessibility into every stage of development. This means writing inclusive content, designing flexible interfaces, testing with real users who have disabilities, and fostering a culture where accessibility is everyone's responsibility.

Exercise #1

WCAG compliance fundamentals

WCAG compliance fundamentals

The Web Content Accessibility Guidelines (WCAG) provide the international standard for making digital products accessible. These guidelines are organized around 4 core principles: content must be perceivable, operable, understandable, and robust. Meeting these standards ensures your product works across different assistive technologies and user needs.

WCAG has 3 conformance levels:

  • Level A covers the most basic accessibility features that, if missing, make content completely inaccessible to some users
  • Level AA addresses the major barriers and is the standard most organizations aim for, including many legal requirements.
  • Level AAA represents the highest level of accessibility but isn't always achievable for all content types

Focus on Level AA compliance first as it covers most user needs and satisfies legal requirements in many jurisdictions. Common WCAG requirements include providing text alternatives for images, ensuring sufficient color contrast (at least 4.5:1 for normal text), making all functionality available via keyboard, giving users enough time to read content, and avoiding content that causes seizures. These aren't arbitrary rules but solutions to real problems people encounter daily.[1]

Exercise #2

Inclusive persona development

Inclusive persona development

Traditional personas often focus on demographics, goals, and behaviors while overlooking the full spectrum of human diversity. Inclusive personas expand this approach by considering temporary, situational, and permanent disabilities alongside other diversity factors. A parent holding a baby has temporary one-handed use. Someone with a broken arm faces situational limitations. A person with one arm experiences permanent conditions.[2] All 3 need similar product accommodations.

Building inclusive personas means representing users across ability levels, cultural backgrounds, language proficiencies, and technology access. Include factors like cognitive differences, sensory limitations, motor abilities, and situational constraints. Consider users with slow internet connections, older devices, or those accessing your product in bright sunlight or noisy environments.

The goal isn't creating separate personas for disabled users but integrating accessibility considerations into all personas. This approach reveals design opportunities that benefit everyone. A persona dealing with vision impairment might highlight the need for better content hierarchy, which also helps rushed users scanning quickly. When teams see accessibility as part of regular user needs rather than edge cases, they build more resilient products from the start.

Exercise #3

Assistive technology basics

Assistive technologies help people with disabilities interact with digital products.

Understanding how these tools work changes how you approach content structure and interactive elements:

  • Screen readers convert on-screen content to speech or braille, allowing blind or low-vision users to navigate interfaces.
  • Switch controls let users with limited mobility navigate using adaptive switches, head pointers, or sip-and-puff devices instead of traditional mice or keyboards.
  • Voice recognition software like Dragon NaturallySpeaking enables hands-free computer use.
  • Screen magnifiers enlarge portions of the screen for users with low vision, while alternative input devices accommodate various motor abilities.

Each assistive technology has specific requirements. Screen readers need semantic HTML, proper heading structures, and descriptive labels. Keyboard navigation requires logical tab orders and visible focus indicators. Voice control works best with clear, predictable interaction patterns. Testing your product with these technologies reveals issues that guidelines alone might miss. Many assistive technologies offer free trials or built-in options on devices, making testing accessible to product teams without significant investment.

Exercise #4

Cognitive accessibility patterns

Cognitive accessibility addresses how people process and understand information. Users with cognitive disabilities, learning differences, or those experiencing stress and distraction all benefit from clear, predictable interfaces. This includes people with ADHD, dyslexia, autism, anxiety disorders, and age-related cognitive changes, plus anyone multitasking or making decisions under pressure.

Here are some best practices when designing for cognitive accessibility :

  • Provide clear content hierarchy and use familiar design conventions
  • Break down complex tasks into smaller steps and offer multiple ways to complete actions
  • Avoid time limits where possible, or make them adjustable
  • Use plain language and define technical terms
  • Provide clear error messages that explain what went wrong and how to fix it[3]
  • Use visual cues and icons to support text content without replacing it entirely
  • Make sure buttons, navigation, and interactions work the same way throughout your product
  • Use progressive disclosure to show only essential information initially, revealing more as needed
  • Enable confirmation steps for critical actions to prevent costly mistakes

These patterns don't just help users with cognitive disabilities but make products easier for everyone, especially during stressful moments when cognitive resources are limited.

Exercise #5

Mobile accessibility features

Mobile devices have become primary computing tools for billions of people, making mobile accessibility critical. Modern smartphones include powerful built-in accessibility features that many users rely on daily.

These include:

  • Screen readers like VoiceOver and TalkBack provide audio feedback for navigation
  • Display accommodations adjust text size, contrast, and color filters
  • Voice control enables hands-free operation for users with motor limitations
  • Features like AssistiveTouch create custom touch alternatives, while touch accommodations adjust how the device responds to taps and holds
  • Haptic feedback provides physical confirmation of actions, helping users with visual impairments
  • Switch control allows external devices to navigate the interface
  • Closed captions and audio descriptions make media content accessible to deaf and blind users

Another important thing to remember is that mobile accessibility requires specific considerations beyond desktop.

For example:

  • Touch targets should be at least 24x24 CSS px to accommodate different finger sizes and motor abilities[4]
  • Important actions should be reachable with one hand
  • Orientation shouldn't be locked unless absolutely necessary
  • Motion and animations should respect reduced motion preferences
  • Text should remain readable when users increase system font sizes

Exercise #6

Inclusive language guidelines

Inclusive language guidelines Bad Practice
Inclusive language guidelines Best Practice

Words shape how people perceive themselves and others in your product. Inclusive language respects diversity and avoids assumptions about users' identities, abilities, backgrounds, or circumstances. This means moving beyond obviously offensive terms to examine subtle biases in everyday product language.

Person-first language emphasizes the individual before their condition: "person with a disability" rather than "disabled person," though some communities prefer identity-first language like "blind person" or "autistic person." When possible, follow the preferences of the communities you're describing. Avoid metaphors that trivialize serious conditions, like "that's crazy" or "this is insane." Use "unexpected" or "unusual" instead.

Gender-neutral language prevents assumptions. Use "they" instead of defaulting to "he" or "she." Replace "guys" with "everyone," "folks," or "team." Avoid unnecessarily gendered terms like "manpower" (use "workforce") or "chairman" (use "chair"). Consider cultural differences in names, addresses, and family structures. Don't assume everyone has a first name and last name, lives at a street address, or fits traditional family models. These small changes accumulate into products that feel welcoming to diverse users.

Exercise #7

Testing with disabled users

The most effective way to understand accessibility needs is testing with people who have disabilities. No amount of guidelines or automated tools can replace insights from real users navigating your product with assistive technology. These testing sessions reveal practical barriers that technical audits miss, like confusing navigation structures or unnecessarily complex workflows that compound difficulties.

Recruit diverse participants representing different disabilities: blind and low-vision users, deaf and hard-of-hearing users, people with motor disabilities, and those with cognitive differences. Partner with disability organizations or use specialized recruitment services. Compensate participants fairly for their time and expertise. Conduct sessions in accessible locations or remotely to accommodate different needs.

During testing, observe how participants actually use assistive technology rather than how you imagine they would. Let them complete tasks naturally without intervention. Ask about their regular strategies and workarounds. Many disabled users have developed clever adaptations that reveal both problems and solutions. Document not just what fails but why it fails and how it affects their experience. Share findings across your team with specific examples and user quotes. Regular testing with disabled users should be standard practice, not a one-time exercise before launch.

Pro Tip: Budget for accessibility testing from project start rather than treating it as a final pre-launch checklist item.

Exercise #8

Accessibility ROI metrics

Demonstrating the business value of accessibility helps secure resources and organizational commitment. The global disability market represents over 1 billion people with $8 trillion in disposable income.[5] Companies that prioritize accessibility reach broader audiences while competitors exclude potential customers. Beyond market reach, accessible products often rank higher in search results because accessibility improvements align with SEO best practices like semantic HTML and descriptive content.

Accessibility reduces legal risk and associated costs. Lawsuits over inaccessible websites have increased dramatically, with settlement costs ranging from tens of thousands to millions of dollars. Retrofitting accessibility after launch costs significantly more than building it in from the start.

You can measure accessibility impact through multiple metrics: increased user base from disabled communities, reduced support tickets about usability issues, improved task completion rates, higher customer satisfaction scores, and decreased legal risk. You can also track how accessibility improvements benefit all users through metrics like reduced cognitive load and improved mobile usability. Calculate cost savings from avoiding retrofits and legal issues. With this data, present accessibility as an investment in product quality that expands market reach and reduces risk rather than just compliance overhead.

Exercise #10

Building accessibility culture

Building accessibility culture starts with education. Provide regular training on accessibility principles, assistive technologies, and inclusive design practices. Create internal resources like accessibility guidelines, component libraries, and decision-making frameworks. Celebrate teams that prioritize accessibility and share success stories across the organization. Include accessibility criteria in performance reviews and project requirements from the start.

Leadership commitment makes the difference. When executives prioritize accessibility in roadmaps and resource allocation, teams follow. Establish clear accountability by assigning accessibility champions across teams who advocate for inclusive practices. Create feedback loops where disabled employees and users can share experiences and suggestions. Make accessibility metrics visible in dashboards alongside other product metrics. Build accessibility testing into continuous integration pipelines so issues are caught immediately. Culture change takes time, but consistent prioritization eventually makes accessibility the default rather than an afterthought.

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