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UI design for Yumly, a mobile food delivery service application aimed at enhancing the user experience of ordering meals seamlessly. The project focused on creating an intuitive interface with vibrant visuals, smooth navigation, and personalized features such as smart search, meal recommendations, and real-time order tracking. My role included wireframing, prototyping, and implementing a cohesive design system to ensure a user-friendly and aesthetically appealing experience. The design emphasizes accessibility and efficiency, catering to a diverse user base while maintaining brand identity.

Tools used

Figma
Adobe Photoshop
Adobe Illustrator

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Reviews

3 reviews


Hi Dino,

You’ve done an excellent job with this concept! The design is vibrant and easy to navigate, offering a great first impression. A suggestion would be to enhance the homepage with features like favorite foods and personalized recommendations. This could pique user interest and create a more dynamic experience. Keep up the fantastic work!

Thank you Kristina for taking the time and review my project example!

After I reviewed the design that had been made, I thought several points were good.

- The innovation is good, namely creating an application related to shopping for snacks, including workers' and millennials' needs.

-But the features must be improved, where the features in this application are not found in all-in-one applications such as Gojek, Grab,

- I also ask you to create additional features on the home page regarding favorite foods and recommendations so that users are more curious about these feature services.

(edited)
Thank you Benyamin for taking the time and look at the design. Since this is a project still in progress I will definitely improve these things based on your feedback! Cheers

I really like the use of colors and illustrations, they fit well with the overall feel of the app and make it inviting. However, the project feels like it ends too abruptly. While it doesn’t need a full-blown case study since it's more of a visual concept, adding some context or explaining your design decisions would make it more effective. For example, instead of describing the history of the font, explain why you chose Rubik and how its characteristics improves the app's design.

(edited)

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