GameBoy Emulator
This is a concept for a GameBoy emulator. It would be used on a mobile device. There is a big throwback to retro nowadays, and wanted to help young users experience it with a modern twist.
Gameboy is rendered fully to avoid any scaling issues. Some changes have been made to make it more accessible.
- D-pad is flat to provide an easier viewing angle
- On/Off switch is highlighted to help users turn device on/off
- Labels (on/off & phones) are given more contrast
While pressing, thumbs get in the way, and without any tactile feedback, users may not know if button has been pressed or not.
I found that the pressed state is not enough feedback for users, so subtle animations have been created for each button.
- D-pad has been given arrows
- Start/Select and A/B have been given red outlines
I wanted to create an experience in which users felt they had a Gameboy in their hands, on their phone.
To do this, I created 3 main states during the startup phase.
- Ejected - the console cannot be started and users need to tap the insert button or tap/drag the cartridge
- Inserted - In this state, users can turn on the power button and can start playing
- Ready - The title screen appears and the game is ready to be played
Version 1.0 - Goals (Current)
- Digitized Gameboy
- Digitized cartridges
- Cartridge use
- Button use
- On / off use
- Title animation
- Button animations
- User friendly
Version 2.0 - Goals
- Game selection
- Face plate selection
- Top menu
- Game animation
- Iterations from V1
- Screen dimmer
Reviews
1 review
I love and appreciate the initiative! My older brother used to have one that he guarded with body and soul, no other mortals (tiny sibling me included) dared to touch it. I only knew it at a glance by its shape but never had direct experience with it.
Is version 1 available and can it be played somewhere?
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