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It was my very first attempt to design font for a game, "Placid Plastic Duck Simulator". I agree it's not my best, but this marks the start of my learning journey.

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Your work doesn't look complete. 

You should add how the font works in the design. Because right now it's not clear how much font colors and sizes will be available in the interface. 

It's better not to use stroke, but to achieve accessibility of colors by contrasting background and font. 

The fonts themselves are interesting and could work well if you add more visibility to their use. 

Good luck


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