Audio and haptic feedback
Audio and haptic feedback create a natural, physical response to interface interactions. Using system-provided haptic patterns helps users recognize familiar feedback across different apps, while maintaining consistency with iOS behaviors.
Essential guidelines for implementing feedback:
- Use standard patterns purposefully: Success patterns for completed actions, error patterns for issues, selection patterns for interface changes
- Consider feedback types: Transient events feel like brief taps (button presses), while continuous events create sustained vibrations (scrolling limits)
- Match haptics with visuals: Sync the intensity of haptics with animations and transitions for a cohesive experience
- Combine with audio thoughtfully: Pair subtle vibrations with success sounds for completed tasks, sharp haptics with warning tones for critical errors
- Avoid overuse: Frequent vibrations become tiresome, while well-timed feedback enhances the experience without being noticeable
- Respect system settings: Ensure feedback remains optional and functions properly when sound is muted
- Test with users: Find the right balance of feedback that enhances rather than disrupts the experience[1]
Pro Tip: Test your app with sound off to ensure haptic feedback alone provides clear interaction cues.
References
- Playing haptics | Apple Developer Documentation | Apple Developer Documentation