Reframing UI decisions as goal-driven choices
Design decisions often start with solutions rather than problems. Stakeholders request a progress bar or insist on "better search filters." These prescriptive requests bypass the crucial question: What user behavior are we trying to change?
Outcome-focused teams flip this dynamic. Before discussing UI elements, they articulate desired behavior change. Instead of "add progress bar," they ask "how might we motivate profile completion?" This reframing opens creative solutions beyond initial requests. The process requires resisting obvious solutions.
A request for "better search filters" becomes exploring why users struggle finding what they need. The solution might involve filters or take entirely different forms. Hypotheses link decisions to measurable outcomes. "We believe progress indicators will increase profile completion by 25%" creates testable propositions. This changes stakeholder communication. Instead of debating preferences, conversations focus on goals and metrics. Discussions shift from "I don't like how this looks" to "This doesn't drive the behavior change we need." Evidence replaces opinion in design decisions.