The principle of objects
The principle of objects refers to organizing information into meaningful chunks or units that people can easily understand and interact with. Think of objects as containers that group related information together, much like how folders on your computer group similar files. For example, let’s say you’re designing a website for a library. You could think of different categories like "Books," "Authors," and "Genres" as objects. Each object contains specific information related to it — like a "Book" object might include the title, author, and publication year, while the "Author" object might have the author’s bio and a list of their books.
By organizing information this way, you help users find what they need more easily. When people visit the library’s website, they don’t have to dig through a pile of random information — instead, they can quickly navigate through well-organized objects that make sense and are easy to explore.
This approach helps make websites, apps, or any information systems more user-friendly, logical, and efficient to navigate.[1]