Prototyping Planning
Learn how to plan prototypes that align with the project's goals and resources
Prototyping is like a rehearsal for a future design, allowing designers to create a preliminary version of a service and refine it with precision and care before introducing it to users. From simple sketches to intricate, fully functional models, prototyping takes on various forms and serves as a crucial testing ground for ideas in a realistic setting. This dynamic process not only reveals hidden insights but also empowers designers to gather invaluable feedback from users.
Remember the significance of meticulous planning. By carefully planning prototyping activities, you ensure they seamlessly align with the project's goals, optimizing the organization's time, money, and resources.
Explorative prototyping involves creating new options and potential solutions based on an initial service concept. It involves building
The goal of explorative prototyping is not to create a final, polished product but rather to learn and gain insights about the potential value, functionality, and user experience of a future service. Building multiple prototypes in parallel allows you to quickly compare and evaluate different ideas. Remember that these prototypes are meant to be discarded or modified, so they don't need to be perfect or durable.
Evaluative prototyping gathers feedback on prototypes to understand how people experience a potential future service. It involves conducting tests to evaluate specific questions or hypotheses that you have in mind. Let's say you have developed a
When conducting formal evaluative prototyping, you aim to create prototypes that closely resemble the real service experience. For example, if you're interested in understanding users' emotional responses, you would provide them with an opportunity to actually experience the service or be a part of it. This immersive approach helps capture genuine reactions and feedback.
Qualitative research and analysis methods like contextual and in-depth interviews are used to support the evaluation process. They provide valuable insights and metrics that help you gather meaningful and factual data about user experiences.
Communicative prototyping is a fast way to share important aspects of a
Presentational prototyping is used to persuade and inspire management or key stakeholders. These prototypes are usually polished and adapted from previous prototyping activities. For example, a service design team may create a highly detailed prototype of a new service experience to present to a company's executives to demonstrate the potential value of the new service.
Both communicative and presentational prototyping are valuable tools for reducing misunderstandings, sparking discussions, and making important decisions in service design projects.
Deciding why you are
- Relevance: The audience should be relevant to the concept you are prototyping. Identify the stakeholders directly interested in the concept, such as project team members, colleagues, current staff, internal/external experts, clients, potential users, customers, and future staff.
- Proximity: As a rule of thumb, recruiting participants who are closer to the project team is easier and faster. These individuals may include project team members, colleagues, and current staff. They are more readily available and have a better understanding of the project context.
- Diversity: Include a diverse range of participants to ensure a well-rounded perspective. Aim to involve individuals from different backgrounds, expertise, and roles within the organization. This diversity will provide valuable insights and help identify a wider range of potential issues or improvements.
- Users and customers: Your ultimate goal should be to involve actual users and customers in the prototyping sessions as early as possible. Their feedback and reactions will be crucial in refining and improving the concept. Actively seek out representatives from your target user group to participate in the prototyping activities.
Develop a sampling strategy based on the above considerations. This strategy should outline the criteria for selecting participants, such as their relevance, proximity, diversity, and availability. Consider using a mix of purposive sampling (selecting individuals with specific characteristics or expertise) and convenience sampling (recruiting participants who are easily accessible).
Pro Tip: When recruiting participants, be transparent about the purpose and nature of the prototyping activity. Clearly communicate that their input and feedback are valuable for improving the concept.
The fidelity of a
- Understand the purpose. Start by clarifying the specific objectives and goals of your prototyping activities. Consider what you are trying to learn, communicate, or validate through the prototype.
- Define prototyping goals. Identify the specific aspects or elements of the service that you want to focus on in the prototype. This could be related to user interactions, service flow, physical touchpoints, or any other key components.
- Consider the stage of development. In the early stages, when exploring ideas and gathering feedback, low-fidelity prototypes can be more suitable. As the design progresses and becomes more refined, higher-fidelity prototypes can provide a more realistic representation.
- Evaluate user needs. High-fidelity prototypes can provide a more immersive experience for users, allowing them to better understand and provide feedback on the service. However, in some cases, low-fidelity prototypes may be sufficient for gathering insights or validating specific aspects of the service design.
- Take stock of available resources. Higher-fidelity prototypes often require more time, effort, and resources, such as specialized software, equipment, or skilled professionals. So, consider the available budget, time constraints, and team capabilities when deciding on the fidelity level.
- Choose an iterative approach. Service design is an iterative process, and prototypes are meant to be refined and improved based on feedback and insights gained from testing. You can start with low-fidelity prototypes to quickly iterate and gather feedback early on. As the design progresses and the understanding deepens, gradually increase the fidelity to align with the evolving needs and goals.
- Balancing realism and cost. Higher-fidelity prototypes can be more realistic and provide a better representation of the final service, but they can also be more expensive and time-consuming to develop. Assess the trade-offs between realism and the resources required, ensuring that the fidelity level is appropriate for the goals and constraints of your project.
Remember that the fidelity of the prototype is not fixed and can be adjusted as the design process evolves. Continuously evaluate and adapt the fidelity level to effectively communicate and validate the service design concept at each stage of development.
Prototyping context is the environment and setting in which prototyping sessions are conducted. It involves choosing between two major approaches:
- Contextual prototyping: Contextual prototyping takes place in the actual environment where the final service or product will be used. The contextual prototyping for a new retail experience would involve conducting the prototyping session in an actual shop. By immersing the participants in the real context, you can understand what works and what doesn't and capture the crucial nuances for implementation.
- Lab prototyping: Lab prototyping occurs in a controlled environment such as a laboratory or any place that is detached from the actual context. This method is chosen when the real context is not accessible, does not allow changes, or is too expensive to use. In such cases, the prototyping sessions are conducted in a simulated setting. For example, a team simulates a hospital waiting room to test a new patient check-in system. They observe and gather feedback from participants to refine the
prototype before implementing it in the actual hospital environment. While lab prototyping may lack the authenticity of the real context, it still allows for iterative testing and evaluation of the prototypes.
The choice between contextual and lab prototyping depends on various factors like the availability and feasibility of the real context, the cost involved, and the specific prototyping goals. No matter what you choose, remember that the more your prototyping environment and situations are like the real thing, the more trustworthy the feedback you get will be when you evaluate your prototype.[1]
Selecting the right prototyping method is crucial for effectively testing and refining service concepts before implementation. The choice depends on the specific needs, resources, and complexity of the service being designed.
- Low-fidelity prototyping methods: Low-fidelity
prototypes are quick, simple, and inexpensive representations used to explore early design concepts and gather initial feedback. They can be hand-drawn sketches or storyboards, paper or cardboard prototypes that simulate basic user interfaces andinteractions . - Medium-fidelity prototyping methods: Medium-fidelity prototypes balance simplicity and detail, providing a more refined representation of the service concept. They can be digital wireframes or clickable interactive prototypes that simulate user interactions and transitions.
- High-fidelity prototyping methods: High-fidelity prototypes closely resemble the final service, incorporating more detailed design and functionality. They can be fully functional digital or experiential prototypes that closely replicate the intended service experience, 3D printed models, or VR prototypes, among others.
Note that these prototyping methods are not mutually exclusive. You can always combine them to gain comprehensive insights.