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Test your wireframes

Test your wireframes Bad Practice
Test your wireframes Best Practice

Testing should start as soon as you have the simplest wireframes to evaluate your ideas. Getting user feedback is priceless. Seek representatives from your target audience for testing purposes. If you're short on budget and can't provide compensation, offer pro membership to your app when it's released or promo codes for your services.

Testing your wireframes prevents the implementation of features that don't work or don't bring much value to users. To gain the most helpful data from each test, try to facilitate the testing session in a natural environment where people would use the app. If a natural setting is impossible to arrange, recreate the scenario in which your users are most likely to use the product.

Ideally, users shouldn't feel like they're being tested and should use the prototype as they would in real life. For example, users often order a taxi via an app when they're on the go or running late. Thus, this scenario should be tested outside on the streets with participants holding a dog on a leash or a bag of groceries, leaving only one free hand to use on their mobile.

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