Rewards
In UX gamification, rewards stimulate users and enrich their interaction with the platform. Here are some examples of rewards and how they work:
- Badges: Users earn badges for achieving specific goals or completing tasks. For example, a productivity app might give badges for finishing daily tasks consistently.
- Points: Points are awarded for various activities, giving users a way to measure their progress. For instance, in a shopping app, users might earn points for every purchase, which can be redeemed for discounts.
- Leaderboards: These display the top scores or achievements, adding a social element. Seeing their name on a leaderboard can motivate users to keep improving. For example, a learning app might have a leaderboard showing the highest quiz scores.
While these rewards are important and support the overall goal of the app, they should not overshadow it or be used for every single task. Overuse can lead to reduced effectiveness.

