What gamification is not
Here are some common misconceptions about gamification:
- Gamification is just about badges, points, and rewards. While these are visible elements, they aren't the core of gamification. The true power lies in engagement, storytelling, visualization, and problem-solving.
- Gamification is new. Concepts like simulations and goal-driven experiences have been used for centuries, such as military war games and strategy games like Chaturanga. Trainers and educators too have long used interactive and game-like techniques in teaching.
- Gamification is perfect for every situation. In reality, gamification must be applied thoughtfully and strategically, not as a one-size-fits-all solution.
- Gamification is easy to create. On the contrary, it requires careful design and integration of game elements with the content.[1]