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What gamification is not

Here are some common misconceptions about gamification:

  • Gamification is just about badges, points, and rewards. While these are visible elements, they aren't the core of gamification. The true power lies in engagement, storytelling, visualization, and problem-solving.
  • Gamification is new. Concepts like simulations and goal-driven experiences have been used for centuries, such as military war games and strategy games like Chaturanga. Trainers and educators too have long used interactive and game-like techniques in teaching.
  • Gamification is perfect for every situation. In reality, gamification must be applied thoughtfully and strategically, not as a one-size-fits-all solution.
  • Gamification is easy to create. On the contrary, it requires careful design and integration of game elements with the content.[1]

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