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Motivation, ability, and trigger

Motivation, ability, and trigger Bad Practice
Motivation, ability, and trigger Best Practice

The motivation, ability, and trigger principle says people take action when they have a reason (motivation), the means (ability), and a prompt (trigger).[1]

Here’s how to incorporate it into your design:

  • Increase motivation: Provide reasons for users to engage. For example, "Get fit and healthy with our workout app."
  • Ensure ability: Make tasks easy to complete. For example, "Quick 5-minute workout routines for beginners."
  • Use effective triggers: Prompt users to act at the right time. For example, "Start your first workout now with a one-click setup."
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