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Identify other conflicting motivations

Identify other conflicting motivations

When adding gamification to your product, identify motivations that might conflict. For example, in an educational app, users might be motivated by understanding the material. However, introducing points and leaderboards could cause users to focus more on completing easy lessons for earning points as quickly as possible rather than truly learning. This might undermine their intrinsic motivation to understand the content.

To identify these conflicts, consider all existing motivations and how they might interact. Aim for a balance where gamification enhances the user experience without overshadowing other important goals. This ensures the gamified elements support and don't disrupt users’ overall motivations.

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