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Pablo Rivero
I studied Fine Arts: the theory and practice of both traditional and modern art techniques and History, and specialised in graphic design and artwork creation for both printed and digital media. Although I started working for an app development company I have worked more extensively in the printing industry, expanding my knowledge about different processes and techniques.
Four years ago I moved to Birmingham where I continued my career in this sector, albeit now I'm changing my career path towards digital design, studying UI/UX design at the University of Birmingham.
I'm interested in branding, image manipulation, animations,
off & online graphic design.
Design Scholar 15
Top 10% Tester
Top 15% Tester
Super Streaker 50
Figma
Adobe Illustrator
Sketch
Adobe XD
Adobe AfterEffects
InVision
Miro
Balsamiq
FigJam
Maze
Google Analytics
Content Design
Information Architecture
Landing Page Design
UX Branding
UX Writing
Artificial Intelligence
Service Design
Design Patterns
Mobile Design
Prototyping
User Flows
Web Design
Communication
Creative Thinking
Design Principles
Design Thinking
Empathy
Ethics
Project Management
Time Management
UX Strategy
Workshop Facilitation
Personas
Psychology
Qualitative Research
Quantitative Research
Research Analysis & Synthesis
Usability Testing
Attention to Details
Color
Design Systems
Iconography
Principles of Design
Responsive Design
Typography
UI Components
UI Design
CSS
Cultural Studies
Frontend Development
HTML
AI in UX/UI Design
UX Writing
UX Research
UX Design Foundations
CSS for Designers
HTML for Designers
Service Design
Design Workshop Facilitation
Design Accessibility
Mobile Design
Wireframing
Typography
Color Psychology
Design Composition
UI Components II
Common Design Patterns
UI Components I
Design Terminology
Responsible for designing and preparing artwork to print on different materials such as textiles, canvases, PVC, or ceramics.